Alpha
So... Hunter plot... should these guys ever show up in neutral or player owned territory?
I was busy defending St Albans from yet *another* push from the AI. Mostly it was small fry, until I incorrectly popped a command station next to a core world and proceeded to ignore it for hours. Mark V Enclave Guardians are a horrible thing to have border aggression from.
Strategic failure aside, I'm wondering what Hunter/Killers were doing at St. Albans, the former site of my advanced factory.
I probably should have uses non-overwriting autosaves, and advanced logging... but would have should have could have.
I don't know whether this was some kind of compression (cutlasses, enclave starships, hive golem) or part of the patrol, but I'm pretty confident it is the latter since the number of H/Ks and railclusters looks about right. I also don't know if they showed up before or after I got knocked out of the system.
If hunter patrols can head towards neutral systems I may need to protect my command stations a little bit more even if my defenses hold together.
Edit: okay, I actually do have the logs turned on. If this is a bug I can create a ticket with all the attached information.