I was wondering if someone reading this might want to make a case for a proper Fortress rebalance effort, atm i think Fortresses are not worthwhile, their low damage per shot means they are very in-effective at range, which considering everything RUNS from them is a bit of a huge problem.
also they do not compare at all to MK3 missile turrets (shield breakers, no range penalty) or Laser Turrets (Super long range, high damage..)
The thing is i really don't want to start yet-another fortress rebalance topic. Ever since fortresses somehow got nerfed they remained nerfed and stand completely useless against Zenith ships now. Most of which all can out-gun and out-run fortresses.
For the player enemy fortresses are a case of "select all raid ships, attack" , and for the ai, a player fortress doesn't even exist, since they seem to focus on my resource extractors even when shielded more than on a fortress ;p
Their low cap in turn makes them even less useful, because they are slow, have low range, and low damage thus they aren't even good stationary attackers against tractor deadlocked ships.
Maybe fortresses can get multiple turrets? If they had different weaponry (so they would have Missiles/lasers and beams... and short range fire for the melee stuff) that would raise their value immensely.
Well yeah, wish you a happy xmas all ;p