Wow...the AI hates golems with a passion...they are almost a trap in thier own sense when you get one, within 2 minutes of repairing it 750 teleport raider attack the planet the golem is on and kill it(black widow one)
Bear in mind that the balance of all the expansion ships, Golems included, is not final yet -- this is part of that whole "seeking community feedback" thing, at the moment it is more of a rough draft than anything else. In my own experience I haven't found them having that many teleport raiders after it, but rather I was able to kill off an entire Mark IV planet with just a single Black Widow (which I did lose in the process, but which I could have kept if I had supported it with other ships, or withdrew it for repairs, etc).
The Armored Golem works
really well by itself, it is just a huge tank of a ship, but the Black Widow Golem is really meant more to be used in concert with other ships (the longer-ranged, the better). I.E., if you take a Black Widow in close, shoot out all the engines, and then retreat it while (for instance) Zenith Bombardment Ships beat the crud out of those disabled ships, you can really clean up with it.
All that said, the balance is not necessarily perfect, and one or two games won't really give us too much information on that, because -- for example -- that wave of 750 teleport raiders may not have had much to do with the Golem. Or, if it was that they were related, but were just part of the reinforcements that are accelerated based on the golem, then that might mean that Black Widows are simply underpowered against teleporting stuff.
In fact, I think that is likely to be the case. I'll make the Black Widows immune to minor electric shots (and snipers if they are not already), which should prevent those sorts of edge cases from reducing their usefulness too much.
If anyone else has experiences (for good or ill) to share about the Golems in your various games, that is always welcome! I'm looking for community feedback through a wide variety of games to help with getting the balance on these really finalized for our release in a few months.