Author Topic: The Wargamer Interview With Arcen Games  (Read 1626 times)

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,502
The Wargamer Interview With Arcen Games
« on: August 25, 2010, 03:58:10 PM »
The Wargamer's Chris Beck recently caught up with Arcen Games' founder, Chris Park (x4000 -- that's me) to chat about where the company came from and where it's going. Topics discussed include:
  • The history and design goals behind AI War.
  • The motivation for and results from the ongoing updates to AI War.
  • The Children of Neinzul micro expansion, and the motivation for it's ties to Child's Play as well as the inclusion of the Hybrid Hives death machines.
  • Tidalis, and why Arcen chose to follow up a strategy game with a puzzle game, as well as what sets Tidalis apart from casual games in general.
  • Arcen's upcoming schedule, including AI War 4.0 (on Unity 3D & OSX), "Alden Ridge Arcade," the full Alden Ridge game, and A Valley Without Wind.

Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Spikey00

  • Lord of just 5 Colony Ships
  • Master Member Mark II
  • *****
  • Posts: 1,704
  • And he sayeth to sea worm, thou shalt wriggle
Re: The Wargamer Interview With Arcen Games
« Reply #1 on: August 25, 2010, 04:39:58 PM »
That was a great interview--even though most of it was said in the past already, it's still a nice read provided that so much has already happened with AI War.  I have this posted on the community as well.

So I noticed that you seem to type large quantities of paragraphs at LIGHT SPEED.
I'd take a sea worm any time over a hundred emotionless spinning carriers.
irc.appliedirc.com / #aiwar
AI War Facebook
AI War Steam Group

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,502
Re: The Wargamer Interview With Arcen Games
« Reply #2 on: August 25, 2010, 04:40:37 PM »
Many thanks. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline MrPopov

  • Newbie Mark II
  • *
  • Posts: 10
Re: The Wargamer Interview With Arcen Games
« Reply #3 on: August 25, 2010, 06:05:20 PM »
I hope all goes well with the new baby for you and your wife!

I have a daughter who just turned 2 months old today!

Offline Spikey00

  • Lord of just 5 Colony Ships
  • Master Member Mark II
  • *****
  • Posts: 1,704
  • And he sayeth to sea worm, thou shalt wriggle
Re: The Wargamer Interview With Arcen Games
« Reply #4 on: August 25, 2010, 06:15:07 PM »
(Congratulations!)

Welcome to the community!
I'd take a sea worm any time over a hundred emotionless spinning carriers.
irc.appliedirc.com / #aiwar
AI War Facebook
AI War Steam Group

Offline x4000

  • Chris Park, Arcen Games Founder and Lead Designer
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,502
Re: The Wargamer Interview With Arcen Games
« Reply #5 on: August 25, 2010, 06:21:37 PM »
Thanks much!  And belated congrats to you, as well. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!