Author Topic: Prerelease 3.182/3 (Ship Type Buttons+, Balance+, Bugfixes, Lobby Code Revamp)  (Read 11998 times)

Offline Mánagarmr

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Bit late in on the extractor discussion here, but I feel that the current numbers are probably lot more in line than 10/15/20. 20 per extractor would be extremely massive and completely OP, even for the high knowledge cost. 12/14/16 might not be enough, but it is definitely a lot better than 12/13/14. I'm something of a resource junkie and therefor always unlock the economic command stations, and as soon as we got extractors I went for these as well and was left feeling they were somewhat lacking if you didn't have a sprawling galactic empire. This slight bump might change that.

Good move!
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Offline Mánagarmr

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Hmm... Not really sure where to post this ^^* The core Roaches dont have a zoomed out icon ^^* Just a huge uggly square that limits view ^^* Very bad when busting nests :P
That would probably be in bug reports. Thanks for noticing though!
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Offline RedrumJackle

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Well on diff 8, random everyone except technologists and core. I have always been able to maintain a steady flow of economy even at the start. Sometimes I may hit the dumps, but I've been getting better at that. Placing smaller increments rather than larger all at once.

To be honest, if your sitting for 2 hours in the game without a couple more planets. Then what are you doing? O_o?

Honestly I thought mkII extractors were worth it at the 12/13/14 level, mainly due to the halved build time, rather than mainly for the increased generation.  If you don't assist them with engineers, having the mk II as opposed to the mk I is worth ~ 150*13 ~= 2k resources every time you lose a harvester.  I honestly don't think that getting a free upgrade of all existing harvesters when you unlock them would be hugely overpowered though and would reduce micro?  Of course, with this logic, the mkIII are in some sense worth less than the mkII's while costing more knowledge, which makes them not really worth unlocking(aka since you only save 75 seconds of build time now, rather than 150).  Imo the mkIII's need an extra boost of some sort, either making them 12/14/18? or perhaps giving the mkIII's a hp or shield boost or perhaps cutting the build time by even more and/or reducing the build cost.

A extractor that came with a greater amount of HP/shielding would perhaps draw me in to get them early game. But then again there is already the exo for those that don't last very long imo. I just let my harvesters take the hit, they're not really so important.

However, I see I'm not the only one looking for something more 'eye popping' to drive one to get. If your hitting rock bottom right off the bat, your building to much and not enough ships. I watched someone in my game roll on hardly anything but turrets. about an hour in the game.. Another and Myself had about 7 planets ready for take over... however he wasn't the greatest at knowing what he was doing it seemed as he had TP raiders he could have easily handled most incoming waves with that amount of turrets. Only had that one planet though.

We were giving him 100k-200k resources every so often to splurg on and get him moving along. Counting the other guy we had maybe 4-5 planets already taken over and I was moving in taking more before sealing a choke point. I had improvised to force the AI through one wormhole very early in the game towards the guy who was bunkering in.

If your this kind of person, then you'd probably rage quit like he did when nearly 4k ships, a min apart per 2k walked right in and just obliterated your defenses that you spent nearly 2hours on. Wouldn't you? =P

Well that is exactly what happened, and I asked him if he'd be alright and to be sure his ships were on defense mode since they can tp and help out. first wave hit, he struggled... without his ships btw. XD but he managed so i didn't think he'd be whipped. Next thing I know i'm taking over more planets, and a msg says someone lost a home. I'm like O_O! what?! *looks over seeing barely any ships near the home CMD, no shield, and no home base of the turret guy* what happened? 'i don't know, wasn't paying attention to my cmd' <..<

Heh.. then he said he had to go. Haven't seen him since. XD

Offline carlosjuero

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To be honest, if your sitting for 2 hours in the game without a couple more planets. Then what are you doing? O_o?
Taking their time, being a turtle, thinking out each step of a larger plan... the list can go on and on (in my mind ;))

I am at ~26 hours in one game and only 9 planets conquered :).

Taking your time also can have the side effect of making the game a bit tougher - the AI planets alerted to you have more time to bolster their defenses making it harder to break through.

Offline Vinraith

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I play pretty slowly too, but if all you're doing is "thinking out each step of a larger plan" you should really be paused. :) No reason to let the AI build up if all you're doing is planning.

Offline Diazo

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To be honest, if your sitting for 2 hours in the game without a couple more planets. Then what are you doing? O_o?


Well, between the Mk III ion next door one way, the other system being covered by a special forces alarm post and the hybrids and preservation wardens wailing on me?

And then scrambling to fix my defenses when the Warden Bombers pretty much one-shot the Ion cannon I had captured to build my defenses around?

I've probably spend a little over an hour of this game back on my heels on the defensive between various things and now that I'm on the attack, the system I want has 12-16 hybrids in it.

If I can just break this system with all the hybrids, I should capture 3 systems in about 30 minutes.

Note that I'm playing solo, single system start.

I did expect something like this as I am playing to test all the new toys, many, like the preservation wardens, I had never seen before.

And yes, the new toys are much fun, even if they leave you scrambling the first time you encounter them.

D.
« Last Edit: August 19, 2010, 12:08:58 PM by Dazio »

Offline carlosjuero

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Ah yes, and there is "being pwned by Keith's crazy new experimental life forms" :)

To be honest, if your sitting for 2 hours in the game without a couple more planets. Then what are you doing? O_o?


Well, between the Mk III ion next door one way, the other system being covered by a special forces alarm post and the hybrids and preservation wardens wailing on me?

And then scrambling to fix my defenses when the Warden Bombers pretty much one-shot the Ion cannon I had captured to build my defenses around?

I've probably spend a little over an hour of this game back on my heels on the defensive between various things and now that I'm on the attack, the system I want has 12-16 hybrids in it.

If I can just break this system with all the hybrids, I should capture 3 systems in about 30 minutes.

Note that I'm playing solo, single system start.

I did expect something like this as I am playing to test all the new toys, many, like the preservation wardens, I had never seen before.

And yes, the new toys are much fun, even if they leave you scrambling the first time you encounter them.

D.

Offline Diazo

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Ah yes, and there is "being pwned by Keith's crazy new experimental life forms" :)

But... but... it's so much fun to lose to these things!  ;D

Hmmm, I really should go a see how much of the recent patch notes I can look at and say "I did that".

I suspect it would be scarily long.  ;)

D.

Offline Ozymandiaz

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I am about to finish of one of my AIs, I encountered the Zenith Fortress Core post, nasty.

But the Neinzul one? Omg (see attached image). Its doing nasty thing to my fleet. Are they supposed to be this good? 1200 of them, and now they are everywhere, seems very harsh ^^.

Also, I think the roached are lacking an icon for the far away zoom ;P (I also attatched a save game for it).

Edit: for some reason it will not let me attach the save game..... gonna try some other stuff
« Last Edit: August 19, 2010, 02:27:41 PM by Ozymandiaz »
We are the architects of our own existence

Offline carlosjuero

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How big is your save file? There is file size limit to attachments.

Offline Spikey00

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Oh, just to point out here, the Golemite AI desc. needs to be updated in regards to AIP being incurred due to Golems being repaired.
I'd take a sea worm any time over a hundred emotionless spinning carriers.
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Offline keith.lamothe

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Oh, just to point out here, the Golemite AI desc. needs to be updated in regards to AIP being incurred due to Golems being repaired.
Good catch, got it :)
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Offline Ozymandiaz

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How big is your save file? There is file size limit to attachments.

No more then the limit actually. 2.3 MB

"Your attachment couldn't be saved. This might happen because it took too long to upload or the file is bigger than the server will allow.

Please consult your server administrator for more information."

Is all I get :/


Also, might I suggest the icon for the Avenger be reduced in size a tiny bit? It looks rather big :)
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Offline carlosjuero

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Any special characters in the file name? Try renaming it something like testsave.sav and see if it gets accepted, otherwise you could zip it up and try - maybe there is a per attachment limit on top of a total limit.
How big is your save file? There is file size limit to attachments.

No more then the limit actually. 2.3 MB

"Your attachment couldn't be saved. This might happen because it took too long to upload or the file is bigger than the server will allow.

Please consult your server administrator for more information."

Is all I get :/


Also, might I suggest the icon for the Avenger be reduced in size a tiny bit? It looks rather big :)

Offline Ozymandiaz

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Any special characters in the file name? Try renaming it something like testsave.sav and see if it gets accepted, otherwise you could zip it up and try - maybe there is a per attachment limit on top of a total limit.
How big is your save file? There is file size limit to attachments.

No more then the limit actually. 2.3 MB

"Your attachment couldn't be saved. This might happen because it took too long to upload or the file is bigger than the server will allow.

Please consult your server administrator for more information."

Is all I get :/


Also, might I suggest the icon for the Avenger be reduced in size a tiny bit? It looks rather big :)

Nope, still nothing. And I even tried two different computers on two different networks. Strange behavior.
We are the architects of our own existence