Finally found a homeworld, a few comments, avoid if you don't want any spoilers on the new things:
Core Z Fortress claims to emit fire at a "short range", but has 53k range (besides, this thing is a bit insane at 160k dps, 100 shots and 53k range?, it far overshadows all of the other types). I'm hoping the 53k range is a typo of some sort, since I have a pretty much insane killing field where I think at least 2 mabee 3 of these have overlapping coverage.
Missile post claims to fire "long-range" missiles, but has 17k range (note this is only a bug if the above isn't, so probably ignore this one)
I had a N melee guard post spawn with the expansion off(well perhaps spawn, my scouts died on entry so I can't see it, but it showed up on the summary when I'm tabbed on the galaxy map and there's an unposted harvester).
Why not make at least one or two not immune to blade attacks(the missile one mabee?) and perhaps one not immune to snipers so these ship types are a bit less useless in the end game?
Core electric post seems to have shell as an ammo type, probably needs to be changed to major electric. Its flavor text says to attack with something immune to electric, is there anything immune to major electric damage?
Core leech claims to paralyze in flavor text, but doesn't have either reclaimer(which leech would make me expect), or "attack paralyzes" in ability descriptions.
What ship type are all of these (aka what sort of stuff gets bonuses against them, just bombers or also stuff like armor ships and other things good against turrets)?