Author Topic: Prerelease 3.168 (Huge shifts to golems, sniper turs, acid sprayers, engineers)  (Read 13260 times)

Offline x4000

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That is a good point, though, I suppose.  Just a white line would do it.
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Offline superking

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maybe just make them faster, but still visible, invisible projectiles raise problems

Offline Ozymandiaz

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Overlooking the fact that this means that the projectile will be quicker then laser (speed of light), how about  just making the shot really really quick instead of instant?
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Offline x4000

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The problem with shots that move past a certain speed is that they tend to "jump" across the screen because of the lowish framerate, which looks odd.  That's why I don't do shots that are much faster than the current sniper shots.  I'll probably just go with the one-line style of beam weapon thing, for these.
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Offline Signata

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I like the beam idea, and it matches the common conceptualisation of a railgun style weapon. You aren't actually seeing the slug, but the path of ablative atomic particle damage it leaves behind as a wake. I don't think "lasers" are actually light based, as some ships can outrun them. :) Probably more like a laser generated field of plasma that is produced in a chamber and then shot out of a barrel like a regular round, just made of really hot stuff. The actual beam weapons themselves---those could be laser light, and they along with a railgun would appear to fire and hit in the same moment, since the scale of the battle theatre is too small to observe the movement of near or at-light speed.

Offline Kalzarius

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I don't think "lasers" are actually light based, as some ships can outrun them. :)

*coughRaidStarshipscough*

Which, of course, brings up a good point about the laser ammo and its name. One of them probably needs to change.

Offline superking

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Offline x4000

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rubikscube

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Overlooking the fact that this means that the projectile will be quicker then laser (speed of light), how about  just making the shot really really quick instead of instant?
*coughtachyoncough* http://en.wikipedia.org/wiki/Tachyon