I know you're slammed lately X (and have been for like the last 6 months), but if you get a chance to write another article i'd like to see one on a "post"-mortem of the design of AI war -- some of it's internal structure, pros/cons of how you did it, what you might have done differently if you could go back in time, those sorts of things are always interesting
(Ai war is never really done so i put the post in quotes
)