Author Topic: Prerelease 3.097 (Perf+, ff bearers+, resistance fight fixes, golem pausability)  (Read 11185 times)

Offline x4000

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Yep!  Thanks for fixing it.
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Offline Chesspieceface

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Well that's freaking impressive.

Offline keith.lamothe

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DumpsterKeeper (and others following along), if you get a chance to test the fix, that would be great :)

Thanks,
Keith
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Offline dumpsterKEEPER

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DumpsterKeeper (and others following along), if you get a chance to test the fix, that would be great :)

Thanks,
Keith

I will certainly do so in just a little while. Thanks again!

Offline allmybase

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It's still not working  :o

I have the FRD control node set, about 40 of my ships on my homeplanet are running around properly in FRD, but all the new ships I'm building completely ignore the enemy even when they're right next to my home command station and attacking it.

Offline keith.lamothe

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Could you post a save?

Thanks,
Keith
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Offline allmybase

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Could you explain how to post a save I'm new to this  ???

Offline keith.lamothe

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Sure :)

1) Save the game
2) Find your save folder (info on that here: http://arcengames.com/forums/index.php/topic,2072.0.html )
3) Click the reply button on this thread
4) click "Additional Options..." below the textbox where you type your post
5) click "Browse..." and pick your save file
6) click "Post"
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Offline allmybase

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Ok the file is called FRD fails  ;D

I've loaded it a couple times and I can reproduce the unwanted behavior;

If you simply don't do anything (leave my spacedocks on what it's building) and watch the homeworld:

1) everyone on the homeworld properly engages in FRD with the couple units that are already in the homeworld
2) but just wait, because some backwash is coming in from Icwa
3) you will see that most units will engage in FRD, but the newly created units are hanging around the spacedocks doing nothing

To further see what's wrong

1) I have a group of fighter IIIs in Icwa
2) send them to Soly and target the command station
3) the backwash will come to the homeworld and you will notice that all the newly created things at the spacedocks will completely ignore the autocanons that are pounding my home station even though those autocanons are right next to them. Some units are properly engaging in FRD but they take a while to catch everything while all the newly builts are sitting there like idiots

On a somewhat unrelated note you can also watch the viral shredders; when they warp into my homeworld they just sit there on the wormhole and do nothing even though the other fighter ships go on and engage. I've read somewhere else that melee ships like cutlass also just bug out and sit there when they warp into your system.

Offline allmybase

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Couple more questions

1) how do I revert to the official version where the FRD works? I wanna play with working FRD until the fix comes live  :-*

2) are you guys going to put a proper nerf on transports because as long as you don't I'm tempted to abuse the hell out of them  :P

Offline keith.lamothe

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If you simply don't do anything (leave my spacedocks on what it's building) and watch the homeworld:

1) everyone on the homeworld properly engages in FRD with the couple units that are already in the homeworld
2) but just wait, because some backwash is coming in from Icwa
3) you will see that most units will engage in FRD, but the newly created units are hanging around the spacedocks doing nothing
Hmm, when I just let it sits the spacedock finishes building those fighters to-cap before long, and all built fighters are in FRD and happily chase down and kill whatever comes through the wormhole.

Quote
To further see what's wrong

1) I have a group of fighter IIIs in Icwa
2) send them to Soly and target the command station
3) the backwash will come to the homeworld and you will notice that all the newly created things at the spacedocks will completely ignore the autocanons that are pounding my home station even though those autocanons are right next to them. Some units are properly engaging in FRD but they take a while to catch everything while all the newly builts are sitting there like idiots
Ah, yes, that does bring about the bug.  Found and fixed.  I took pains when writing the aggregate targeting code to prevent a "data source" ship from in turn subscribing to another ship (loops can happen that way, and may have here), but apparently it happens.  For now I just have a brute force check in the get-target-list code that unsubscribes any ship where it both has a data source and subscribers.  That fix has been committed :)  Maybe another push soon...

Thanks very much for the report and the save, by the way, it really takes the guesswork out of trying to reproduce sometimes-very-intractable bugs :)

Quote
On a somewhat unrelated note you can also watch the viral shredders; when they warp into my homeworld they just sit there on the wormhole and do nothing even though the other fighter ships go on and engage. I've read somewhere else that melee ships like cutlass also just bug out and sit there when they warp into your system.
Hmm, yea, I see that; will look into that, thanks :)

To revert versions, well, I imagine you could install 3.060 in a separate folder and copy your saves, not sure what would happen given the additions to the save schema, but I can't think of any huge reason it shouldn't work.

That said if we keep this up FRD will be fixed pretty thoroughly pretty soon, and part of that is folks like you finding the bugs and reporting them so I can squash them :)  Of course, if you need a break from bug hunting, I understand ;)

On the transports further balancing is planned, but I don't want to do anything too precipitous until it's clear what should be done with them.  There were some pretty significant nerfs already to their ability to deep-raid, though that leaves something to be desired.
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Offline x4000

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Updates in 3.097:

- More FRD fixes.
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Offline Chesspieceface

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Considering you are trying to open the beta of a separate product today, that's some amazing support.

Offline keith.lamothe

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That same thought has come to my mind, actually.
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Offline x4000

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We do our best! :)
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