For 3.035:
-Ship-based forcefield (Riot starship's forcefield generator using I-KP's graphics) now does not use the same transparent blending as normal forcefields, to prevent the washed out look.
It now looks a lot better, though you'll need to tell me when you see it in action if it's really what you were going for. I've attached an in-game picture. The field is still centered on the module and not the ship; not entirely sure I want to change it (because if I move it visually it will be out of sync with the "real" are covered by the forcefield, unless I move that too which means still more code that needs to care about modularity, etc).