Note: If you previously downloaded the I version, make sure and update to J if you want the latest.The latest prerelease is available at
http://www.arcengames.com/share/AIWar1202J.zipThat version is an upgrade from version 1.201, so you have to already have 1.201 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
What's new since 1.202H:
(Cumulative release notes since 1.201 are attached at the bottom)
-------------------
-Control groups are now the first item shown in the planetary summary, and then the current player's ships, allied ships, and finally enemy ships.
-The planetary summary is now grouped into multiple sections (mobile military, fixed military, mobile nonmilitary, and fixed nonmilitary), each with a different color pattern to make the section type clear.
-Dreadnoughts are now immune to tractor beams.
-Previously, harvester exoshields had a mild attack. With the increase in turret strengths, that is no longer neccessary. The attack has been removed.
-There is now a header to the AI War intro story text, and the story text appears more quickly.
CHANGES FROM PRIOR PRERELEASES
--------------
-Changed it so that the splash screen is more likely to display now.
-Updated the splash screen look.
-Scouts no longer show up in the mobile military section of the sidebar, they now show up as mobile nonmilitary.
-Turrets, force fields, and heavy defense items now always show up in the fixed military section of the sidebar, instead of the fixed nonmilitary.
-More changes have been made to hopefully show the splash screen.
NEW ART - Philippe Chabot
--------------
ButtonPanelConnector