[Note from Fiskbit: Due to a game-breaking bug in 1.202F, I've put 1.202E back up for download. If you've already applied 1.202F, you can simply copy 1.202E on top of it to roll back]Note: This doesn't affect players playing solo, but multiplayer players please note that this version contains experimental network code. Basically, the entire TCP-based networking code from past versions has been ripped out, and a (hopefully faster) UDP-based solution has been put in its place. There may be problems. However, this has been out for several days with zero reported bugs so far, so it is probably mostly fine. More testing and feedback is much appreciated, though!The Latest prerelease is now out: http://www.arcengames.com/share/AIWar1202F.zipThe latest
playable prerelease is available at
http://www.arcengames.com/share/AIWar1202E.zipThat version is an upgrade from version 1.201, so you have to already have 1.201 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
What's new since 1.202D:
(Cumulative release notes since 1.201 are attached at the bottom)
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-A slight change has been made to the internal game timing -- there are now 50ms instead of 45ms per internal game cycle. Thismakes for a more even number of cycles per turn, and also provides a bit of a load reduction for lower network/gpu/cpu specs.
-There was previously an issue with the timing of the game on very fast CPUs in very low-load situations. It was running the game at too fast of a speed if the game simulation was able to get more than 30ms ahead of itself (something only made possible by very fast CPUs and recent performance improvements). This 30ms cap was previously in place as something of a safety valve, but it is no longer needed and has thus been taken out, thus fixing the timing issue in the process.
-Some more performance tweaks have been made.