The Latest prerelease is now out:
http://www.arcengames.com/share/AIWar1014T.zipThat version is an upgrade from version 1.013, so you have to already have 1.013 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
What's new since 1.014S:
(Cumulative release notes since 1.013 are attached at the bottom)
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-A new cheat has been added: "parasite this" This cheat lets players ignore the ship build cap with ships that are being reclaimed by parasites.
-The Arial font is now included with the game, since before in rare cases where the player's computer did not already have the arial font installed, this would cause the game to crash until the font was installed.
-The energy costs of the following ship types has been mildly-to-greatly increased: force field generators, fortresses, tractor beam turrets, counter-turrets, lightning turrets, engineers, mine layers, mobile builders, cruisers, all of the docks and constructors, science labs, metal/crystal manufactories and harvesters. This helps to create the imperative to take more planets to thus have more available energy.
CHANGES FROM PAST PRERELEASES
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-Fixed a bug where the "more more more" cheat was not working with directly-placed ship types.
-Mercenary Ships no longer require any techs to be unlocked prior to their use.
-The cross planet attacks are now around 30% larger than before.
-The AI waves are once again 8x larger than before, rather than just 4x larger than before, to compensate for the increased economy of the human players. This should help the balance more.