The Latest prerelease is now out:
http://www.arcengames.com/share/AIWar1014S.zipThat version is an upgrade from version 1.013, so you have to already have 1.013 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
What's new since 1.014R:
(Cumulative release notes since 1.013 are attached at the bottom)
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-Cross-Planet Attacks have been revamped so that their size now varies with the AI Progress level. They are also now more diffuse (coming from more potential directions at once), and also non-specific about where the attack is forming (though planets with more ships are more likely to originate them). Cross-planet attacks also may now come from several different planets all at once.
-Players can now only build 20 space docks instead of 30 (to make room for the new mercenary space docks).
-New Mercenary Space Docks have been added, which can produce mercenary fighters, bombers, and cruisers. These mercenary ships are much more expensive than their normal counterparts, but they have no ship caps. These will effectively balance out the new economy, providing players with a new way to spend their excess funds -- as well as a way to get larger fleets when the ship cap is reached, although this is not as cost-effective a route as increasing the ship cap via new technologies or new ship types.
CHANGES FROM PAST PRERELEASES
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-The placement of ships in build placemet mode has been improved so that there is now less delay associated with that, and it should work easier in the