Author Topic: Prerelease 1.014L (Drag-build, planetary sumry grouping, flow econ granularity+)  (Read 4995 times)

Offline Oewyn

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Now that we have drag build... dare we ask for build templates? a la supreme commander? :-)

Offline liq3

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Now that we have drag build... dare we ask for build templates? a la supreme commander? :-)
If you're saying what I think you're saying, we don't need em. :p All the turrets in this game have so much range you just generally smack em down anywhere. Same with docks too.

Offline x4000

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Now that we have drag build... dare we ask for build templates? a la supreme commander? :-)
If you're saying what I think you're saying, we don't need em. :p All the turrets in this game have so much range you just generally smack em down anywhere. Same with docks too.

That was kind of my thought, too.  With the huge range, you can just Ctrl+Shift+Click and put them down in batches of 5 and be done with it.  No longer any reason to put rings of turrets, given their range.  The build templates have been asked for before, and are still on the future DLC list, but I'm thinking those may need to move to "maybe" or "no" now, just because they are pretty redundant now.  Honestly, the build templates add a huge amount of programming work and interface design for me, and I'm not sure that they really give any benefit.  Although, I never used them in SupCom either, so evidently I'm just not the target audience for those.

Glad everyone is so pleased with the drag build, anyway! :D
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Offline x4000

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I think taking the control group and wiping out the warp gate will probably reproduce this bug.  Hopefully.

EDIT: This is probably due to the fact that once this planet is taken out, there are nothing but clear planets on either side of my two.
EDIT2: I'm going to quote this in bugs, as an unhandled divide by zero exception occurred a few minutes after the evil planet attack sound sans timer.
EDIT3: Turns out that divide by zero was a whole other bug already covered by liq3.

This main thing, with the wave warning but no timer, is the intended effect.  See here:  http://arcengames.com/mediawiki/index.php?title=AI_War_-_No_Warning_On_Waves%3F

And that divide by zero thing is fixed for the next version, I responded to that one on the other thread -- thanks!
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Offline Kalzarius

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I think taking the control group and wiping out the warp gate will probably reproduce this bug.  Hopefully.

EDIT: This is probably due to the fact that once this planet is taken out, there are nothing but clear planets on either side of my two.
EDIT2: I'm going to quote this in bugs, as an unhandled divide by zero exception occurred a few minutes after the evil planet attack sound sans timer.
EDIT3: Turns out that divide by zero was a whole other bug already covered by liq3.

This main thing, with the wave warning but no timer, is the intended effect.  See here:  http://arcengames.com/mediawiki/index.php?title=AI_War_-_No_Warning_On_Waves%3F

Ah, I misinterpreted the first time.

Quote
And that divide by zero thing is fixed for the next version, I responded to that one on the other thread -- thanks!

So noted.
« Last Edit: August 20, 2009, 01:47:28 pm by Kalzarius »

Offline Avatharian

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Yeah, the divide by zero error happens ever time i build a nuke. every time.

Offline x4000

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Yeah, the divide by zero error happens ever time i build a nuke. every time.

Did you get the updated version from the other thread?  The 1.014LV2?
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Offline x4000

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Offline Kalzarius

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Attached is an updated copy of the shortcuts.png image containing the new ship placement controls.

I'll update the printable shortcut reference once 1.014 is officially released - I don't want to confuse anyone by making them think those commands exist in the current version of the game.

To update to the new version, place the png file in your Images/ShortcutKeys directory.

EDIT: Minor modification, I've separated LC+Ctrl+Shift and LC+Ctrl+Shift+Drag to make it consistent with the LC+Shift section.

There seems to be some text cut off along the right edge in the descriptions at the bottom.  Otherwise, it's awesome.  ;D

Offline Revenantus

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There seems to be some text cut off along the right edge in the descriptions at the bottom.  Otherwise, it's awesome.  ;D

Cheers for pointing that out. Fixed.