Glad you guys like it in general. Too busy, hmm? Lars (Fiskbit) was telling me basically the same thing last night right after the release.
The main thing is, I wanted a huge amount of explosions and activity on there, and I wanted the chaos of being right in the midst of one of the huge battles. Having too few ships feels like the battles are too small, unfortunately.
So what I did was actually make the ships stay invisible, which then just highlights the special effects, and I took out everything with multi-shot abilities since that causes a huge influx of shots onscreen, and I halved the number of units again (which makes little practical difference for my explosions now, since the effective damage is jacked up something like 13X in order to make this battle happen more quickly). Let me know what you think:
http://www.arcengames.com/share/AIWar1013G.zipEDIT: I will, of course, be interested to hear how well you guys think this works in the actual game, too. Strangely, all of these change actually serve to improve performance, probably because less scaling has to be done on the shots since they are now larger. Also, even from a distance now (Z1 or Z2, as eRe4s3r notes), you can clearly see what is going on in battles. And from even further out, you can tell where the sniper shot lines are coming from, etc! Not only does this make the game more attractive at several relevant zoom distances, I think it makes it a lot more playable at the middling zoom depths because you can see what is happening so much better. Does this increase visibility when you are very far zoomed in? Probably not, most likely a small step in the wrong direction, but you already could not effectively manage large battles there, anyway, so Z0 is effectively just the eye candy view anyway when it comes to battles, the only use for Z0 is either that or looking at non-currently-embattled stuff. And even in smaller battles, I think visibility is improved at Z0, because you can now visibly track the shots across the screen rather than having trouble telling what direction they are coming from, etc. I'll be interested to hear what everyone else thinks, though.