Warning 1: A huge chunk of the innards of the control architecture was rewritten for the prior version. It is entirely likely there may be bugs relating to this, although only one has been found (and already fixed) so far.Warning 2: There are some significant AI shifts in version 1.011A and up, which is likely to make it much harder given the same difficulty level. So if you are loading older savegames that were close, you might find yourself losing if you are not careful. Just fair warning!The Latest prerelease is now out:
http://www.arcengames.com/share/AIWar1011H.zipThat version is an upgrade from version 1.010, so you have to already have 1.010 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
What's new since 1.010G:
(Cumulative release notes since 1.010 are attached at the bottom)
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-Previously, sending thousands of ships through a wormhole all at one time could cause a significant hitch in the game on the computer on which the command was issued. Fixed.
CHANGES FROM PAST PRERELEASES
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-Fixed a second desync relating to cross-planet attacks.
-Fixed a bug in prior prereleases that was causing strange AI behavior such as reinforcements where there was nothing to reinforce, and AI players acting like a command station was not destroyed.
-Fixed a bug in prior prereleases where issuing waypoint commands was not working.
NEW ART (by Philippe Chabot, Arcen's new artist)
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-Resource icons.
-Minimap wormhole icons.
-Minimap background.