Can you post the file so that I can test with it?
Same save file as here: http://arcengames.com/forums/index.php/topic,23.msg2574.html#msg2574
There should be a lightning missile going to pop out soon on Ausuowo. But there should be a couple sitting around on Aidplu too.
Even if you just send it through the wormhole to Marku, then send it back immediately, the nearby ships will flood through with 011C. It doesn't seem to happen with 011E. The command center is just south of the wormhole the missile pops out of if you want to make it go boom and see what happens (or doesn't in the case of 011E.)
Ah, thanks. I actually AM seeing this working on 011F, and I haven't changed anything relevant to this since 011E (or before, actually). It might have to do with ships that are waiting versus guarding, though, I'm not sure. In fact, when I tried both of those tatics the AI killed me.
Did you try the savefile attached to here as well?
http://arcengames.com/forums/index.php/topic,473.msg2704.html#msg2704For some reason that 34d one seemed to work fine for me in 011E as well, but the 34da one didn't. Despite the fact there's very little difference, I just finished clearing out the last planet and reconsolidated back on my homeworld.
And yes, I'm expecting it to take a little trial and error to work out a nice tactic after I've bottled myself in so well. Given the AI10s go straight for your command center, rather then messing around with harvesters and the like, I think I need to toss up a couple of Tech I forcefields to have things last a bit longer.
Really laying down a few tractor turrets is probably a good idea as well, I'm not quite setup for defense yet, I just wanted to do a few tests to see if I could whittle it down, or if I should just grab a nuke.