UPDATE: The full version of 1.009 is now out, so please use that instead: http://www.arcengames.com/share/AIWar1009.zipThat version is an upgrade from version 1.008, so you have to already have 1.008 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
What's new since 1.009H (I was a minor release):
(Cumulative release notes since 1.008 are attached at the bottom)
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-The AI will now taunt the players (with audio as well as text) when the human players lose a big battle, or when the AI destroys the command station of a human player.
-All of the remaining zoom/rotation/scale related uses of floating point math have been converted to use fixed-point math instead. This should prevent any potential related multiplayer desyncs based on different machine architectures.
-Previously, when the client in a TBS-friendly pause game hit pause, it would sometimes just hang on Pausing... and never actually go to full pause. Fixed.
-A shift has been made to the way the planetary summary items are aggregated, that should prevent the issue of duplicate entries (one white, one red/yellow/blue).
-There was previously a desync that could be introduced when loading a saved game from an older version with the 1.009 versions for the first time. Simply saving the desynced game again and loading it would fix it, but now the root issue is also fixed.