Here's the latest prerelease:
http://www.arcengames.com/share/AIWar1008B.zipThat version is an upgrade from version 1.007, so you have to already have 1.007 (or greater) installed. Just unzip it into your game folder (usually C:\Program Files\Arcen Games\AI War\ unless you specified something else). Please make sure that your unzip process keeps the folder structure from the zip file, rather than just unpacking all of the files into the base target directory.
What's new since 1.007A:
(Cumulative release notes since 1.007 are attached at the bottom)
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-It is now possible for ships to stay in attack-move mode or free-roaming-defender mode when moving between planets. If there is an allied command station on the destination side, they will move there, otherwise they will move just inside the wormhole. These new kinds of move commands work from the galaxy map or the main planetary view. This also works with setting constructors in attack-move or FRD mode, and setting their gather point on another planet (produced ships will emerge in the target mode, and go to the destination planet while staying in that mode).
-The options to force software sound/music mixing have been removed, as they are not actually needed.
-The settings screen now has options for setting specific zoom and pan speeds.
-There is a new "Extra Tooltip Font Size" option in the settings screen, which allows some of the font sizes in the game to be increased or decreased. More may be done with this in the future.
-A new "Omit Numerals From Mark I Ship Icons" option has been added to the settings screen.
-There is a new "Show Intel Summary By Cursor" option in the settings screen.
FIXES FROM PAST PRERELEASES
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-Fixed a bug from the past prerelease where the ships, when moving into a new planet, would incorrectly go to their location from the old planet on the new planet.
-Fixed a bug from the past prerelease where ships would not stop when they got in range of enemy ships, but rather would just go all the way up to them.