Okay, so I'm wondering just how this Threat mechanic works... it's been one thing I've constantly had trouble figuring out.
I *think* that waking up ships on enemy systems by attacking them, the darkened out ones, adds them to that count, but other than that I dont really know.... and something about some giant horrible blob of wandering doom that'll occaisionally form, which I'll spot moving around random locations, tends to have those horrible buzzsaw carrier things.
But beyond those couple of things, I still dont really know how it works, or specifically what causes it to go up, or ships to be added to it. Obviously it's a number that I'd like to know how to avoid inflating too much...
I had a battle just now in my current game where I'd engaged a large fleet in an empty system, after they'd crashed through a couple of mine without me entirely noticing (sigh), and during that fight, the threat count kept jumping up and down seemingly at random, though the armada in that system didn't seem to be getting any reinforcements. When I'd popped it all finally, the number had more or less not actually changed much, but simply stopped randomly shifting. Very.... confusing.
So any info on that would be appreciated...