I'd support this for all units coming from an enclave --- I must say I haven't used one yet but I'd imagine wanting to use them mostly for kamikaze units.
Enclaves are perfect with Doom Shrooms and Vorticular Cutlasses.
That's roughly my strategy for my current game. I didn't even start with Neinzul, just got few lucky ARS unlocks. 4 Enclaves spawning Mark I & II Nanoswarms, Vultures, and Drones--I basically gain ships on a raid. Kinda wish I had hacked that ARS for Autobombs as well...
I found that I like keeping the Enclave separate from the fleet ball, but close enough to the action for Younglings to get there quickly. I group-FRD them with a Cloaker, and keep the Enclaves in low-power mode until I'm ready to unleash chaos. Once I turn them on, they usually distract the AI enough for my fleet to steamroll resistance. If I see the Enclaves start to take damage, I shut them off and let the Cloaker do its thing. So far, it's helped me with everything except AI Eyes (I hate those things...). Keep in mind that I'm still learning the game on 6/6--I have no idea how well or poorly this strategy will work on higher difficulties.