Which basic human unlocks need a buff or a k cost decrease?
- Fleetship IIIs
-
13 (4.6%)
- Raid starships
-
24 (8.5%)
- Enclave starships
-
26 (9.2%)
- Station upgrades
-
23 (8.1%)
- <oops>
-
8 (2.8%)
- Laser Turrets
-
9 (3.2%)
- Lightning Turrets
-
14 (4.9%)
- Flak Turrets
-
17 (6%)
- Missile Turrets
-
5 (1.8%)
- MLRS Turrets
-
10 (3.5%)
- Spider Turrets
-
5 (1.8%)
- Tractor Turrets
-
4 (1.4%)
- Turrets in general
-
23 (8.1%)
- Warp Jammer
-
6 (2.1%)
- Zenith Space Time Manipulator
-
13 (4.6%)
- Scout Starships
-
13 (4.6%)
- Mini Fort
-
11 (3.9%)
- Mobile Repair Station
-
20 (7%)
- Transport IIs
-
25 (8.8%)
- Engineer IIIs
-
15 (5.3%)
- None of the Above
- 0 (0%)
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