Poll

Which AI modifiers/plots do you use?

Schizophrenic Waves
23 (10.8%)
Half/Double Waves
5 (2.4%)
Nuclear Command
3 (1.4%)
No Waves
3 (1.4%)
Reveal Random AI Types
34 (16%)
No Wave Warnings
4 (1.9%)
Cross Planet Waves
9 (4.2%)
Auto AI Progress
27 (12.7%)
Avenger
23 (10.8%)
Hybrid Hives
31 (14.6%)
Advanced Hybrids
22 (10.4%)
Astro Trains
16 (7.5%)
Beachheads
11 (5.2%)
I do not use AI modifiers
0 (0%)
I do not use AI plots
1 (0.5%)

Total Members Voted: 0

Author Topic: Poll: Which AI modifiers/plots do you use?  (Read 14119 times)

Offline KDR_11k

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Poll: Which AI modifiers/plots do you use?
« on: October 31, 2012, 03:24:30 pm »
As with the minor faction poll the point is to identify exceedingly unpopular options and maybe brainstorm what can be done about them. Just vote for all that you include in your games, even if only rarely.

Offline Cinth

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #1 on: October 31, 2012, 03:28:19 pm »
The only one I will never use is Nuke Command. I don't like warheads and wouldn't ever use them. I don't really like the Nuke Eye ... guess I have to live with that one though.
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Offline Draco18s

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #2 on: October 31, 2012, 03:43:26 pm »
Generally I use trains on one AI and beachheads on the other.

Offline Wingflier

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #3 on: October 31, 2012, 03:51:38 pm »
Just hybrids and advanced hybrids for this one.  I like the challenge it adds to the game, even though it's fairly straightforward and dealt with the same way every time (Bombers).
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Offline KDR_11k

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #4 on: October 31, 2012, 04:09:04 pm »
The champion is pretty good at chewing hybrids up and spitting them out again.

Offline TechSY730

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #5 on: October 31, 2012, 04:09:57 pm »
The champion is pretty good at chewing hybrids up and spitting them out again.

Cue 100 Mk. IV maturity hybrids all swarming the champion at once. :)

Offline Niwantaw

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #6 on: October 31, 2012, 04:41:00 pm »
The champion is pretty good at chewing hybrids up and spitting them out again.

Cue 100 Mk. IV maturity hybrids all swarming the champion at once. :)

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Offline Coppermantis

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #7 on: October 31, 2012, 08:14:50 pm »
Advanced Hybrids are a must.

I like the Reveal Random AI Types since I want to know from the get-go what I'll be needing to combat the AI's special stuff.

Beachheads keep me on my toes, I like them.

Schizo waves are something that I occasionally enable.

I can already tell this is going to be a roller coaster ride of disappointment.

Offline zoutzakje

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #8 on: October 31, 2012, 08:20:57 pm »
Reveal random AI types, AI progress over time and Avengers are always a must for me. Hybrids occasionally get enabled (either both of them or none at all). I don't use any fo the others.

Offline Lancefighter

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #9 on: October 31, 2012, 09:51:13 pm »
Threw in my votes for schizo/nowarnings/cpw with hybrids and adv hybrids. Much fun. YEs. Much. FUN.
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Offline Hearteater

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #10 on: October 31, 2012, 09:55:16 pm »
Things I didn't vote for:

Schizo Waves - straight up cheesing the AI.  I can't recall the last 10/10 that wasn't beaten using this option.

Half/Double Waves - I like the current pacing

Nuclear Command - Too annoying

No Waves - I fail to see the point

No Wave Warnings - I might try this out some day, although I think a "Reduced Waves Warnings" might get more play

CPW - Again, I like normal waves, and this just feels like cheese to me, although with threat fleets, maybe not

Astro Trains - Need a rework, until then they are ignorable

Beachheads - Hate the name, it doesn't reflect what they do.  Otherwise they seem too annoying.  I'd like the AI to have better tools for breaking whipping boys, but this is just too extreme.  If I knew when they were coming, it would be better, even if the spawn rate was upped.  Right now I bring in my fleet, no Beachhead.  Again and again, until finally, hours later, one finally shows up.  Drags the game out.

Offline Lancefighter

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #11 on: October 31, 2012, 09:56:15 pm »
I dont quite think I've seen schizo waves called cheesing the AI before.

How exactly do you figure?
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Offline Faulty Logic

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #12 on: October 31, 2012, 10:03:37 pm »
Quote
Schizo Waves - straight up cheesing the AI.  I can't recall the last 10/10 that wasn't beaten using this option.

Hi.

I don't think Schizo is easier after the occasional-mono-wave change. Whatever nasty ship the AI has comes at you every single wave.
If warheads can't solve it, use more warheads.

Offline Wanderer

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #13 on: October 31, 2012, 10:04:01 pm »
I dont quite think I've seen schizo waves called cheesing the AI before.

How exactly do you figure?

Schizo waves force non-homogenity in the attacking waves 75% of the time.  So you get a mix of bomber/fighter/frigate/bonus1/bonus2... etc.  So, every one of your turrets has a 'prime target' to beat on for its multipliers.  With mono-waves, 1/3 to 1/2 of your turrets are going to be doing minimal damage the entire wave.

Add this to Cross Planet Waves and the waves show up piecemeal.
... and then we'll have cake.

Offline Hearteater

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Re: Poll: Which AI modifiers/plots do you use?
« Reply #14 on: October 31, 2012, 10:07:26 pm »
As other have shown (2000 Bombards), critical mass with certain ships can hurt.  A Schizo wave doesn't have that.  A mono wave absolutely can.  Glad to see there is at least one mono wave 10/10.  I think I missed that it was mono when I was reading, I just assumed Schizo since that's what they all seem to be.