Darn the RNG gave me this golem Golem?
I think that honor goes to the Regen Golem. I get far too many of those seeded on my maps lately, and they're so resource-inefficient to run compared to just cranking out more ships. I usually don't even bother repairing them unless I have extra resources and want to use them as a distraction to keep AI ships from entering a system while I move my fleet somewhere else.
Bomber starships are good for heavily damaging large ships,
...and so are siege starships, or whatever we're calling them today. In fact, they're even better at it than bomber starships are in a lot of situations. They kind of suck at it in others, but their base damage is much higher, and even with radar damping they still have better range against most things. They're not as durable, and their speed is terrible, so they have to be used differently, but they have their uses.
Actually, it's funny that you said that bomber starships are good for damaging large
ships because that's what siege starships are better at than bomber starships. Bomber starships are better at attacking large
structures like guardposts and fortresses, but against other starships and golems and things like that, siege starships are where it's at.