Voted no. I love good graphics, and I love good gameplay, guess which I love more?
Both myself and the rest of this forum already form a minority of gamers, but for myself, I actually really like AI War's graphics. I think it looks pretty darn good.
It took me a while to really like the look of the game. But it also took a while for me to like the gameplay, and the music. The first thing that grabbed hold of me was the concept. Graphics definitely game second to that.
I'm not sure what would be in store for a HUD redo. Can we have more details on that? I actually like the look of the HUD as it is, but I think it can be more informative, rather than prettier. I have a mod on a far far backburner to eventually edit the graphical assets so that meaningful targeting brackets show on different enemies based on their value or threat. That way, the game is just easier to scan. That's the sort of improvement I'd be interested in seeing: AI War is hard to approach, take some real work to parse. If it looked better, that'd be great. If it looked better and also communicated with me better, that'd be super great!
In other words, better looking ship models, as other posters here have said, are not as important as improving the connection between the player and the game. A UI specialist would be more valuable here than a sketch artist.