Author Topic: AI HCS - Counter-Sniper?  (Read 8585 times)

Offline Elestan

  • Full Member Mark II
  • ***
  • Posts: 158
AI HCS - Counter-Sniper?
« on: October 28, 2017, 09:19:46 pm »
Do AI Home Command stations have an unlisted counter-sniper capability?  They're listed as sniper immune, and counter-missile, but I'm noticing that my sniper turrets won't fire at emerging ships until they've gotten a fair distance away.

EDIT:  Or does Immunity to Sniper Shots imply an area effect?  I just noticed that Scout Starships don't explicitly say Counters Sniper Shots, but they do.
« Last Edit: October 29, 2017, 01:59:45 am by Elestan »

Offline Elestan

  • Full Member Mark II
  • ***
  • Posts: 158
Re: AI HCS - Counter-Sniper?
« Reply #1 on: November 01, 2017, 10:51:47 am »
One other oddity I'm seeing:  The Cursed Golem seems like it might be partially affected by the sniper immunity.  When the HCS reinforces, there are often a few guardians that remain next to it instead of attacking.  The Golem won't fire on those until I manually order it to. 

An alternative explanation for this behavior might be that the golem only fires at "Aggressive" units unless it has specific orders?