Looking forward to finding out what hacking and capturing nomad 1 does.
Might I humbly suggest you make a save shortly before you capture Nomad 1? If you don't know what needs to be done (or not done), things can get very hairy, very quickly. Unless it's changed since the last time I tried that particular trick.
Save before you even destroy the OCStation on Nomad 1. There is something to do before... no spoil.
Warp Jammer sounds like it was made for nomads! ^^
IIRC, homeworlds, both AI and human, can't spawn on Nomad. Aside from that, I think there is no other limitation: it can have every normal spawns, like goodies, minor factions (dyson? maybe), and everything that increase pain when on alert (DGLair, Alarm, Raid Engine, etc). They can have CSG, too. I remember a A-prime on a Nomad...
Yeah, great MFaction indeed.