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Now I feel bad, since he reverted it after hearing my report! (This *caused* skipping on my comp, whereas there were no problems before). I don't need the music, so in the meantime if it does greater good to keep the buffer higher I think thats the best course of action.
Quote from: Fleet on January 22, 2010, 04:55:34 pmNow I feel bad, since he reverted it after hearing my report! (This *caused* skipping on my comp, whereas there were no problems before). I don't need the music, so in the meantime if it does greater good to keep the buffer higher I think thats the best course of action. Actually, I thank you for your bug report. Since this became an issue, I did some more testing and noticed that my original code patch solved only one of two issues with the music buffer. The issue it fixed was the buffer falling behind and staying behind (which for some of us caused frequent, un-ending clicks in the music). The other issue is that the write position is falling behind and making it sound as though music is playing out of order (or skipping like a broken record). I am currently working on a new patch to the music buffer code that should solve both issues and allow the music buffer size to be what it was in 3.015. This should also solve your problem, Fleet (I hope).
If we weren't going for your money, you wouldn't have gotten as much value for it!Oh, wait... *causation loop detonates*
um.... Is that you X? you seem to be trapped in Kalzarius's account...
Hm, looks like T1 engineers captured by the AI (unconfirmed) can teleport? Engineers are on a friendly planet.EDIT: NVM, T1 engineers can teleport. I can assume then this is intentional?EDIT: Oh, nvm, just saw the description. =\
I am not sure why, but the auto updater is simply not working for me anymore. I click manual check for updates, and it finds nothing. No beta updates, and no "content for the zenith remnant" updates. This has been the case for me since I needed to upgrade from 3.014.
The updater fails for me every time now also, though I suspect for different reasons. I have to kill the Microsoft Installer process (msiexec.exe) after the first attempt in order to kick the second attempt into the realms of success.
I run Whatsrunning on my second monitor when things are behaving oddly and the msiexec.exe process only kicks in when I click the Update button. It downloads, exits to desktop but does not resume the unpack process. I kill the msiexec.exe process, run it again and after clearing an 'already running' error the unpack process completes successfully.
Quote from: HellishFiend on January 24, 2010, 03:15:56 amI am not sure why, but the auto updater is simply not working for me anymore. I click manual check for updates, and it finds nothing. No beta updates, and no "content for the zenith remnant" updates. This has been the case for me since I needed to upgrade from 3.014. Oh, I just realized why. This is an official update, and you are running this from steam, where those are disabled (since steam does it's own official updates). If you run the game from outside steam that will solve it -- just for if you want to get an official update before steam officially hosts it, simply run the game from the folder it is in rather than from steam. That should prevent the steam hooks from launching unless you have the steam_appid.txt thing in use.
Quote from: x4000 on January 24, 2010, 10:18:18 amQuote from: HellishFiend on January 24, 2010, 03:15:56 amI am not sure why, but the auto updater is simply not working for me anymore. I click manual check for updates, and it finds nothing. No beta updates, and no "content for the zenith remnant" updates. This has been the case for me since I needed to upgrade from 3.014. Oh, I just realized why. This is an official update, and you are running this from steam, where those are disabled (since steam does it's own official updates). If you run the game from outside steam that will solve it -- just for if you want to get an official update before steam officially hosts it, simply run the game from the folder it is in rather than from steam. That should prevent the steam hooks from launching unless you have the steam_appid.txt thing in use.Actually, I'm running from the executable. The install was originally made by Impulse, and since I installed windows 7, I'm just running the executable.