I actually removed the Hive Golem from my list. They're very powerful. MAYBE a bit too powerful. 2 of them full of wasps (1000 wasps) can wipe out AI home planets almost entirely. But on the other hand I needed them. (Sure other Golems would have worked too but Hives are just rly good) 1 Wasp has 280000 dps. That's crazy. Sure it's very fragile but when there's 1k of them they destroy almost everything. Maybe reduce the dps to 250000. The cap dps would drop by 15 million but they would still be very powerful.
Wasps take significant time and resources to build, and have a simple, near-perfect counter: Gravity. Gravity Guardians, Gravity Drills, or Spire Gravity Drainers will render your 1000 Wasps into 1000 helpless targets.
Really, I thought the point of ALL Golems was that they were unique superweapons that could turn the course of the campaign by themselves. Why nerf them?
The Spire Martyr, on the other hand, still feels like cheese, even to me.