During mid 6.X era keith was asking for trying to win a 7.6 game with i think all the minor factions on with no superweapons, or something like that.
It wasn't for all-minor-factions, I think that was basically up to each individual, but no superweapons. The point was to intentionally play as if you didn't care how high AIP got, and to take as many planets as possible. Just to see what would happen.
I'm really not liking the direction this expansion has gone with plots not having any indication at all.
Correct me if I'm wrong, but "at all" really doesn't apply here. Shark posts a message in the message log every single time it adds to AIP or contributes to a CPA. If you like it can also announce every mini-exo it launches; in the past that wasn't necessary because it did that every time it increased AIP, but since those two were split from each other the mini-exos are now silent.
The hunter plot doesn't say anything, but neither do normal SF spawns. Do you want it to announce every time it adds an Artillery Guardian or whatever to the SF? That could get a bit spammy. Or do you only want it to announce the H/K spawns? Pre-announce with countdown?
I don't mind doing these things, but generally speaking the game doesn't give you a countdown or even an announcement on stuff the AI does defensively (reinforcements, strategic reserve buildup, special forces spawns), and the SF is a defensive measure.