(which is why there's NO REASON to unlock Spider Turrets anymore. they cost 3000 knowledge and Mark I + II Missile Turrets cost 3250 knowledge and do 3067200 DPS)
No reason, except their main purpose : engine damage. And they only cost 2000 k, now (though they have less DPS).
How come you're ok with the current Guard Posts but not these
I object to something that counters a type of unit (starship) rather than a class (fighter). For example, what if the AI had something that countered
fleetships? (arguably, it does, in the form of the TDL, and look how popular those are).
Also, guardposts rarely chase me.
I don't know how many one can swallow atm.. but maybe 1 Starship Disassembler Should be able to swallow 1, 2 or max 3 Starships?
A mkI SD holds one starship, mkII 2, etc.