Yea, this gets into one of the tough things with doing anything like an in-game IRC channel: we're pretty good at making things for people to use, those are generally solvable problems, but when we have to start putting in tons and tons of protections against some people abusing it... we get increasingly into people problems that cannot be easily solved by technological solutions. For instance, having to log in to use the in-game IRC (beyond the standard authentication options available in IRC)... ack ack ack, danger will robinson.