Author Topic: Spider turrets + it concentrate fire node  (Read 864 times)

Offline soMe_RandoM

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Spider turrets + it concentrate fire node
« on: July 10, 2010, 08:33:44 pm »
Do Spider turrets benefit from concentrate fire nodes, or do they only benefit when they are in low groups like 5 thus anything more is engine over-kill? So should I avoid it.
Also what about mobile ship concentrate fire?
Is it like 1 ship type goes around attacking one ship or something like that so example bombers attacking fighters. Or can it benefit some ships like laser gattling ships? 
AI War - even the smallest units can make all the difference no matter how weak they are still quite capable of taking the hits. if it can Kill and receive damage then it worth its time other wise if it cant kill and cant take the damage for the higher surviving ships then it is worthless.

Offline Fox Soul

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Re: Spider turrets + it concentrate fire node
« Reply #1 on: July 10, 2010, 09:04:55 pm »
In my game they are not affected by concentrate sniper fire, so they must be included in the regular mobile military concentrate fire.
Also, they appear to attack a ship until its engines are gone then they switch targets and they don't tend to attack infinite engine units until they're the pretty much the last ones.

I have no clue how concentrate fire would work for them, but I assume bigger targets like starships will go down faster.

BTW, i usually have 100 spiders per planet.
AI War - A good offense is a good defense.

Offline soMe_RandoM

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Re: Spider turrets + it concentrate fire node
« Reply #2 on: July 10, 2010, 09:54:21 pm »
but all i see when i press ctrl is they all target them and shoot at the same time.
so are all thoese shots being wasted? or would it be faster to not have C.node in place as over all the  ships are all slowing down instead one after the other?>
AI War - even the smallest units can make all the difference no matter how weak they are still quite capable of taking the hits. if it can Kill and receive damage then it worth its time other wise if it cant kill and cant take the damage for the higher surviving ships then it is worthless.

Offline Fox Soul

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Re: Spider turrets + it concentrate fire node
« Reply #3 on: July 11, 2010, 12:30:16 am »
If you manually control them they will continue to fire at the target until its killed. If you let them automatically attack they will attack a target until its engines are gone and switch targets.

I believe manually control makes shots being wasted. Since they are programmed to not waste shots when automatically shooting.
Of course I have seen them attacking engine dead ships, this is mainly because their are no more targets left to have their engines destroyed so they act like regular snipers now. Then new ships enter the system but the spider turrets are still attacking their target until its killed, so that's the only time I manually control to target 1 ship with the lowest health so they can get back to their job.

I have never used a C.node for spider turrets but I would assume they would act normally when targeting engines. That would be if the targets engines health are very low only the amount of spider turrets needed to take them out will attack, the rest should target the next target. Allowing no shots being wasted.
Unless its not programmed to take in account how much the engine health currently is, then all spider turrets will attack that one target regardless if it needs just one more shot to have its engines taken out. Making shots being wasted.

All I have to say is zoom in and watch, testing is required to see which hypothesis can happen.
AI War - A good offense is a good defense.