Found this on a forum search as I had a similar query to the OP. A couple of supplementary questions to understand Raid Engines, I just encountered my first one early in a campaign. Diff 7 and about 150 AIP. I sent in one Mark 1 Raid Starship and killed it, crossing one alerted neighbouring AI planet to get there. This triggered a wave of about 200 Mk1 fleet ships to
? (not specified).
- On what basis is the raid engine's counter attack wave calculated - presumably it's the firepower of my ships entering the system?
- Why did I get no warning of the destination of the incoming wave - when all my planets have either a Warp Detector or a Military Command station? I'm guessing it's because the Raid Engine sent it to the neighbouring AI-held planet that I first crossed and not to one of my worlds? I am guessing this is why because the wave didn't ever materialise on any of my planets (after a minute clicking around my worlds in a panic....)
I sent the Raid Starship through in Low Power mode but I guess this just got detected and aggroed the Raid Engine straight away. These guys are ultra-sensitive and extremely bad tempered it would appear.