What's the idea of negative hacking balance really?
Hacking balance doesn't increase enough to warrant it to drop so much due to successful hacks in my opinion.
I'm somewhat annoyed as I lost an interesting game due to knowledge hacking successfully thrice, ending up in Extreme hacking response, and getting around to 20 MKIII Raid starships attacking my planets. There weren't much that I could do...
How do I keep the hacking balance high enough when hacking in order to not provoke such response due to negative hacking balance?