Now that we've all enjoyed per planet turrets, how about per planet force fields? Seems it would still be plenty balanced out by energy, cap could be lowered to 4 for mk2 and mk3 instead of 6. This would make playing maps without chokepoints significantly more fun since as is whenever big attacks happen i simply delete most force fields from planets that dont need defending to quickly rebuild them on the attacked planet. There could even be a mk4 force field fabricator!
I just wanna play maps without chokepoints without feeling like I should play with 2 homeworlds for increased force field caps to lower tedium.
edit: also, is there still really a reason to keep the damage reduction for units under force fields?
edit2: other option could be to add a modular forcefield to all command stations, effectively giving all captured planets 1 extra force field to work with