So in that sense turning low-ship-cap-fleetships into starships and buffing their stats to be more like the current starships would be a bad idea. I guess it would depend on how (or if at all) their stats were changed.
That fleetship / starship balance is interesting. However, there is a niche for long-range, fragile starships: the Neinzul Enclave Starship and NCC. Blade Spawners and TDLs may join that niche with absolutely no rebalance. They are already immune to Ion and reclamation; they would be targetable by OMD (and I feel they already must).
Hm, well, the topic already derailed into "starshipness discussion". Bah, so be it.
Cap 5 fleetships:
- Spire Blade Spawner
- Spire Maw
- Spire Railcluster
- Spire Stealth Battleship
- Spire Tractor Platform
Cap 8 fleetships:
- Lightning Torpedo Frigate
- Tackle Drone Launcher
- Zenith Medic Frigate
- Zenith Reprocessor
Just above in the cap ramp, there is the Zenith Siege Engine, at 16, then the next ships are at 19. It's a shame because ZSEngines are largely overused by the AI. Might their stats be doubled and cap halved to pass below the cap-10 bar? But wouldn't that make them too similar to the Plasma Starship? Well, they are a special case.
For the other cap<10 ships, we have 3 drone spawners and 2 swallowers. The Spire Railcluster, Stealth Battleship and Tractor Platform: they seem to align with that low firepower and high survivability; also they have each a very distinct perk that no starship have. For me, they are all good to go in the starship category without more than a few more immunities in exchange for OMD targetability. The Zenith Medic Frigate, while more fragile, still have a special perk no starship have. This one might get increased cost and survivability, but I would also put it in the starship bag without further modifications.
The Zenith Reprocessor, however... Well, I would have better seen that perk at higher cap, somewhere around 25. Or at true starship cap, with a stat-design similar to the Leech. I don't really know what to do with this one.
Anyway, beside the Siege Engine and Reprocessor, what do you guys think of that? 3 drone spawners, 2 swallowers, 3 specialized tanks and the Medic. Sounds like a good addition to the "bonus" starship crew, isn't it?