use transports to hop your ships past up to 3 undesirable systems
Those transports comes handy at many many situations.
Currently, however, I'm utterly cornered on the entire map that system hop
will so much good but won't probably solve the er... my problem.
Or is it possible to create separate independent supply chains which not connected?
(I could test that easily...)
Removing of SE AI seems desirable from my point of view (or given the option to be able to exclude at game setup)
unless non game mechanism/balance breaking solution becomes available.
There actually is such an option, you create a text file and put it in the game folder, but now I cannot find the thread, where keith explains what to call it and what to write in it. So someone else, please help colonyan with this.
Cheers vonduus
Oh, thank you for your attention.
I thought SE was bringing too much impact on the game. Scorching resource base is
useful method but its not like space-time it self is destroyed, thus there could be one way or
other to reestablish supply link.