I'm not sure of how much it is knowledge raiding, but i simply order my fleet to go in rambo style long enough for the eggheads on the science stations i deploy (5 or so) to get me a bunch of new tech.
Yes, that's what I do too; just kick down the door and apply boot to hindquarters until I run out of bubblegum, then go somewhere else. I suppose the question is whether that is tedious and/or trivial. It's probably trivial in terms of the actual battle but that's a significant force that isn't deployed somewhere else, etc. Now, whether that's a fun sort of non-trivial, dunno, probably depends a lot on the player.
This wouldn't change that as much (ooh, the AI is trying to attack the sci stations with a couple hundred ships, my 2k+ blob is sooo afraid).
Well, rest assured I could tune it such that your 2k+ block would have
reason to be afraid, and it could be tuned so that wouldn't really happen until you hit say 40k total knowledge (depending on AIP and difficulty, etc). But at that point that's a lot of ships, and it seems like it would be a pretty intense increase to the overall difficulty of the game, which may not be appropriate (though it could be as an AI Plot, but I'm looking for a more general solution than that... if there's actually a "problem" in the eyes of a large chunk of players).
I'd honestly prefer something that makes it less of a pain and bother and not more
Yes, normally I'm happy to do what I can to minimize the pain and certainly the bother. But the question in my mind is "If I make getting 2k knowledge from all in-supply planets a trivial activity, does that make the game massively less challenging?". I mean, I can't really tell how it feels from y'all's end as I don't get much chance to play (and the game changes quite a bit, as you know) : once you get, say, 110k knowledge (starting + 50 planets), what can stop you? Getting caught off guard by a big CPA? Accidentally alerting a homeworld hours before you can assault it?
Of course, the OP complaint is that getting the knowledge is already trivial, it's just an RL bother to execute. I want the execution of anything trivial to be a non-bother, but I'm really not sure this should be trivial.