Author Topic: Is there a way to wake all ships on a planet on purpose?  (Read 4342 times)

Offline TechSY730

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Re: Is there a way to wake all ships on a planet on purpose?
« Reply #30 on: August 22, 2012, 03:48:09 pm »
Agreed that the Leech starship may be a little OP right now. In fact, I expressed some concerns about that right after the "spread reclamation damage on death" change was pushed.
It's not very OP; they aren't ludicrous right now. But they are just OP enough to make parasite fleet ships almost obsolete for humans.

Offline Lokarin

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Re: Is there a way to wake all ships on a planet on purpose?
« Reply #31 on: August 22, 2012, 03:50:49 pm »
This might be just me, but I don't think Nanoswarms reclaim/damage as effectively as their stats might imply (I think they're only doing one hit, not 4/6/8 hits)...  But that could just be an optical illusion.  Besides, their other perks are equally valuable.

Offline Hearteater

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Re: Is there a way to wake all ships on a planet on purpose?
« Reply #32 on: August 22, 2012, 03:57:12 pm »
I thought Nanoswarm's multiple attacks were spread out to give them the AOE effect.  So it isn't 12 attack per target in AOE range, but 12 attacks, effectively making it an AOE.

Offline Lokarin

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Re: Is there a way to wake all ships on a planet on purpose?
« Reply #33 on: August 22, 2012, 04:03:19 pm »
Ah, that makes more sense.  Kinda like how Grenade Launcher and Flak works, only displayed differently, eh?