I don't think this is such a bad idea at all. the more challenging chris will make the game for us, the more I will enjoy it. Of all the strategy games I've played I've never found one so challenging as AI war.
The new mechanic could use some balancing of course, golems shouldn't get to 10k+ firepower all by themselves (though I doubt the extra ships would make much difference for me, considering the low difficulties I still play on
). but I'm sure that's something there will be worked on in the future.
but overall I'm just happy chris and the arcen staff is still putting new stuff in the game, wheter it's something good or bad.
you don't see that often... getting weekly patches for a game that's been released more than a year ago. That's pretty much the main reason I bought Tidalis too, coz I like you guys
so keep up the good work