It's interesting, because what I'm basically hearing is, "I like being able to use this strategy and win every time". Every strategy for both the humans, and the AIs, should have a counter
Personally it makes things more challenging, I like it , if it's bothering you, why not just lower the difficulty?
Also, Chris changed it down to a 1:1 Ratio before the AI attacks, that's pretty lenient I'd say.
This isn't about "winning strategy" for me - it's about playing the game the way I enjoyed it.
I thought the difficulty was just fine before this, and having the AI generating threat on overdrive isn't going to be fun even on lower difficulty levels. Also, note I didn't ask for it to be removed, just to be optional, so if you like it, you can keep it enabled.
I'm finding this new mechanic has
vastly overwhelmed the existing wave/CPA/AIP/Border way of governing AI aggression. At AIP 386, I was seeing a dozen+ HK's at a time along with streams of MkIV and Core ships attacking.
I'm not sure tweaking the levels will help much, because I am certain the level that would be acceptable for me would result in complaints about it being too easy from others. There's already a Mantis issue about the HK's being too easy. That's why I'm requesting a way to disable it.