It's tangentially related, but the reference tab is a little confusing. (Maybe I'm just easily confused... this game is making me think so) There's nothing that really tells you that the ship you're selecting up top is the one that is being treated as the attacker, or as 'your ship' for all the reference down below. So the warning pops up that I'm getting, say, 50 incoming Fighters to Planet X, and like a good newbie I go look at the reference tab to see what turrets would be good for handling that wave of fighters, since my main fleet force was elsewhere. Then I get confused for a few minutes trying to figure out why in the world it would take 5 minutes for a missile turret to kill a fighter, and why that was my quickest kill option for defense. Then I saw the other columns and everything inverted in my head and I realized that I was looking at stats for fighter attacking a turret, and not vice-versa. Maybe I'm dense (entirely possible) but something to label the dropdown box so I know if I'm looking at stats for my ships attacking an enemy ship and not the reverse. Or even two different modes to put the reference page in, one for when I want to know what my ships are good against, and one for when I want to look up an enemy ship and know what to use to kill it.