But Hearteater had done what you have asked. He wroted in his post all texts from movie and polished them. I just copied and replaced my notes with all what he has wroted with just 2-3 changes. He also did awesome work. His post is a text version of my movie.
Ah, ok, I thought maybe it hadn't been fully applied in the updated version.
Some of these may have already been mentioned:
One of my Raid Starships is heavily damage.
Last word should be "heavily damaged".
so I can use the enemy's own ships against him.
In the video I think this still said "against himself", and it should be "against him" as Hearteater wrote. There may be other things in the video that were different, I just happened to remember that one.
Research new ships and capture factories from the AI to produce unique units. Find alien super battleships, repair them, and use them against the AI. Play a heavily scripted campaign with alternate victory conditions.
Technically fine, but the last two sentences might be somewhat misleading since those are from expansions, so something like "Expansions add alien super battleships to repair and use against the AI, an optional scripted campaign with alternate victory conditions, and much more."
I used some old data from your site. I read about how many AI styles you made in two first addons. But there is a third one. If you tell me how many AI styles was added in last 3 addons, I will changed it. Also I do not know how many small ships are available to player in base game with 3 addons. I just typed 30+. Again if you tell me correct number I add.
By my count there are 54 AI types (I think I didn't count any of the "random" options, but one may have slipped in) and 53 bonus ship types (the ones that you can get from an ARS). I'd suggest saying 50+ for both
As far as total ship types, yea, that's a fair bit more.