Author Topic: Huh  (Read 2850 times)

Offline GameSpy

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Offline Coppermantis

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Re: Huh
« Reply #1 on: August 24, 2012, 07:58:36 pm »
Yeah, the flagship sprites are from a stock collection. A few games have used that particular one.
I can already tell this is going to be a roller coaster ride of disappointment.

Offline BobTheJanitor

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Re: Huh
« Reply #2 on: August 24, 2012, 09:00:49 pm »
Quite a lot of them came from the game Tyrian. The artist released the sprites as public domain some years back. Do a google image search for Tyrian and I guarantee you will see a lot familiar shapes.

Edit: It's kind of amusing that these days the sprites are probably better known as AI War ships than they are for the original game that they were drawn for.
« Last Edit: August 24, 2012, 09:02:52 pm by BobTheJanitor »

Offline Coppermantis

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Re: Huh
« Reply #3 on: August 24, 2012, 09:07:39 pm »
Google search turns up Fighter, Raid Starship, Science Lab, Rebel Bomber, Anti-Armor ship, Autocannon, Space Plane as well as what looks like part of the Zenith Starship. Curious.

Since AI War was originally a one-man development, it makes sense that a lot of graphic content would be freely released stuff from other people.
I can already tell this is going to be a roller coaster ride of disappointment.

Offline Mánagarmr

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Re: Huh
« Reply #4 on: August 25, 2012, 04:29:27 am »
A LOT of the art from the first release of AI:War was taken from the open-sourced Tyrian art, and previously unreleased art by the same artist. Also, everything in AI:War is open-sourced and returned to the same repository. For that very reason. So I don't think you actually can "steal" AI:War art, as far as sprites go.
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Offline TechSY730

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Re: Huh
« Reply #5 on: August 26, 2012, 01:50:15 pm »
Out of curiosity, I just downloaded the OpenTyrian fork of game (and yes, it is a fork, as the developer very kindly open sourced the last 2.x version of the actual game, in addition to releasing the artwork under a liberal liscense), and it is a pretty fun game. The difficulty curve seems a bit steep between the first and second levels, but what the hey, if I play AI war, I don't shy away from games that are tricky. ;)

EDIT: And it is the legitimate sort of hard. When I die, I don't feel like I died because of cheapness, but because I didn't do a good enough job of dodging. Aka, its the good kind of hard. :)
« Last Edit: August 26, 2012, 01:58:07 pm by TechSY730 »