All fair enough. I think people are taking my comments in the wrong light, though. Let me try and sum it up as briefly as possible, again via analogy:
If you are playing against a pro tennis player, and you slice the ball at them, they will annihilate you. Don't ever do it if you want any hope of winning! However, if you are playing in your local highly-competitive tennis league at 3.5 or 4.0, where people are trying their hardest and playing excellent -- but not on-TV pro-level -- tennis, then slicing is totally valid and you NEED to have that in your back pocket. When you have someone on their back foot at the baseline, by all means slice them because that's the winning move.
That's all I meant: that depending on your level of play, and that of your opponents, the best strategies vary.
Or another example, that chase scene at the start of Casino Royale. The bomb maker guy is way faster than Bond, and has almost a superhuman agility. He's going to get away if Bond doesn't play to his own strengths, because there's no way he can run as fast.
I couldn't use Suzera's strategy any more than Bond could "just run faster," because her strategy is based on a totally different way of playing from how I play. I could probably learn to do it, but not without watching her play and studying her doing so. And that would still leave me feeling uncomfortable with her method, for me personally, since it just doesn't match how I think or who I am. So I look for alternate ways to do things, playing to my own strengths. Granted, I've lost a ton of AI War games lately, but they were all tactical mistakes that could have been avoided, not overall grand strategic errors.
For the record, I don't use warheads either. But I simply recall that there were a ton of people using them to great effect and playing quite advanced AI War doing so. To me, it's just different people using their own strengths and playstyles to create all sorts of victories. Advice is great, and varies, and I'm all for that.
I'm also just quite uncomfortable ever saying "never do x in the game," because that's the sort of thinking that leads new players to miss stuff that they might come up with a clever use for. "Never use twine in the battle room, Bean." Yeah, right.
Dang, my posts always get huge. I'll leave it there.