Author Topic: About Troop Accelerators, Interplanetary Munitions Boosters etc  (Read 1299 times)

Offline Kahuna

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Troop Accelerators and Interplanetary Munitions Boosters and other special AI structures.. if there are any.. are way too rare. I don't even ecounter these in every game and when I do there's like 1 in the whole 80 planet galaxy. Are these even seeded in every map? How about giving ~5% or ~10% (or even more?) of planets a special structure like Troop Accelerator? I think there are enough Black Hole Machines since they MUST be destroyed and they increase the AIP by 10 on destruction. Sure Interplanetary Munitions Boosters increase AIP by 20 but they can be ignored.
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!

Offline Hearteater

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Re: About Troop Accelerators, Interplanetary Munitions Boosters etc
« Reply #1 on: May 13, 2013, 09:37:35 am »
IMB only gives 5 AIP now, changed in 6.013.  Given that change, I agree it would be okay to be a little more common.  I think 5% would be a pretty solid value.

Offline TechSY730

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Re: About Troop Accelerators, Interplanetary Munitions Boosters etc
« Reply #2 on: May 13, 2013, 11:23:52 am »
I would also like to see the AI neinzul "cluster" units (viral clusters, bomber clusters, and general Neinzul colony) special structures to have a chance to spawn for other AI types as well, though its chance should also be low like the other various AI type "almost exclusive" structures.


And can we get an AI type(s) that specializes in troop accelerators and interplanetary munitions boosters?
« Last Edit: May 13, 2013, 01:09:36 pm by TechSY730 »

Offline Kahuna

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Re: About Troop Accelerators, Interplanetary Munitions Boosters etc
« Reply #3 on: May 13, 2013, 01:04:26 pm »
I would also like to see the AI neinzul "cluster" units (viral clusters, bomber clusters, and general Neinzul colony) special structures to have a chance to spawn for other AI types as well, though its chance should also be low like the other various AI exclusive structures.


And can we get an AI type(s) that specializes in troop accelerators and interplanetary munitions boosters?
How about a Swarmer AI that always attacks on 2 planets and uses a LOT of Troop Accelerators (on every single one of it's planet?). The attacks would be half the size of a normal wave but the AI would have 1,25 Wave Multiplier. Also the attacks could be "counter attacks" so it could attack any planet and they could have half the warning time. This AI would also have 1,25 Reinfroce Multiplier. Instead of Troopl Accelerators this AI could have Interplanetary Troop Accelerators which would double the reinforcements on the planet it is on and adjacent planets' reinforcements by 50%. Alerting the planet the Interplanetary TA is on would also alert all planets affected by the Interplanetary TA.
In addition to having a LOT of Troop Accelerators it could also have a LOT of Munitions Boosters.

Yes I'd like to see that too.
I'd also like to see an AI type that would use Warheads.
http://www.arcengames.com/forums/index.php/topic,13067.msg146897.html#msg146897
http://www.arcengames.com/forums/index.php/topic,13067.msg146928.html#msg146928
« Last Edit: May 13, 2013, 01:08:07 pm by Kahuna »
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!