Thanks for the welcome, also, thanks to everyone for the replies, sorry if I sounded a bit harsh in the beginning
I don't know about more advanced tactics, but at the moment I have multiple control groups with each ship type being in one group (usually ligtningfast/fast/slow), and I basically have one "fleet".
Things might have to change for later stages in the game *shrugs*, but for now, it works fine.
The issue I have, is with getting replacements in, though, if you are looking for suggestions, these are mine:
1) Let shiptypes be assigned to a controlgroup (by hovering over the buildicon and pressing the number you like)
2) When you select a controlgroup don't change the sector view, unless it is doubletapped
3) When you select a controlgroup, select all ships, even if other sectors
4) If you rightclick in a sector, ships outside that sector will move there, without having to manually ctrl-rightclick the wormhole or rightclick the sector on the map
5) New option for ship producing facilities: Send ships assigned to a controlgroup to the controlgroup (this could either be wherever most of the ships are, or more simply, the last location that controlgroup was ordered to go to)
6) If last select option was via a control group (opposed to doubleclicking a ship, or dragging a box or similar) then add newly produced ships from that controlgroup to the selection.
So that basically, in the end you'd set up factories for autorepeat production, assign shiptypes to controlgroups, go fight with your controlgroups, and have lost ships automatically be produced, be added to your selection, and sent to wherever you last sent that controlgroup to.
Sounds fun, no?
At any rate, please don't misunderstand me, I'm not making any demands, I know the options available, and up there are my humble suggestions for (in my eyes) improvements.
In the meantime I'll use the options at hand, thanks a lot for the warm welcome and the helpful comments!
Edit: @Keith: Sorry, I have to disagree, the game desperately needs this kind of stuff, but obviously, it's all opinions, and objectively speaking, yours matters a whole truckload more than mine ever will