So...first game...I underestimated the difference between "Scripted Tutorial" and "Bastard AI with minimal limits"
So I restarted...and I think I might restart again, now that I have a better grasp on the technology that I can unlock. That's my only real gripe with the tutorial. Understanding the technology that is unlockable out the gate...like Command station Mk II and Mk III, and Engineers Mk II and Mk III, some of the turrets (other than the Tachyon), Riot Starships etc. More of an explanation, perhaps in a tutorial of it's own, something short with a load of Knowledge ready to go, and a basic explanation of "This is just a quick run through, every game is different, but here are some options". Minor, very very minor. Don't lose any sleep over it.
Out of everything though, this game is freaking awesome. In the game I'm about to restart out of, I was using small groups of Raptors to gate raid, whilst softening up a planet with an Adv. Lab on it.
It's amazing to me to find this level of strategy and tactics in a genre that's turned into BO Poker, Optimizing your BO, and APM of no less than 100.
Ok, I'm making it weird. I'll likely get something rolling in the After Action Reports, showing my progress.